Blender 3D Hotkeys
Blender 3D Hotkeys, Shortcut Keys and Reference
OM = Object Mode only | SM = Sculpt Mode only |
EM = Edit Mode only | PM = Pose Mode only |
A |
Select all / Deselect all |
|
Shift + A |
Add menu |
|
Alt + A |
Play animation toggle |
|
Alt + Shift + A |
Play animation in reverse toggle |
|
CTRL + A |
OM |
Apply menu (such as freeze transforms) |
CTRL + Shift + A |
OM |
Make Dupliverts Real |
B |
Border select (marquee select) |
|
Shift + B |
Marquee zoom |
|
Shift + B |
Set render border (Active Camera) |
|
Alt + B |
Isolate 3D view toggle |
|
C |
Circle select (brush select) |
|
C |
SM |
Clay brush |
Shift + C |
3D Cursor to origin |
|
Alt + C |
OM |
Convert menu |
Alt + C |
EM |
Close / Open a curve |
CTRL + Shift + C |
OM |
Add Constraint menu |
CTRL + Alt + Shift + C |
Set Origin menu |
|
D |
SM |
Draw brush |
Shift + D |
Duplicate |
|
Alt + D |
Linked Duplicate (Instance) |
|
E |
EM |
Extrude region |
Alt + E |
EM |
Extrude menu |
Shift + E |
EM |
Crease |
Shift + E |
EM |
Set Keyframe Extrapolation menu (Graph Editor) |
E |
End frame assign (Timeline window) |
|
CTRL + E |
EM |
Edges menu |
F |
EM |
Create Face (3+ vertices selected) |
F |
EM |
Create Edge (2 vertices selected) |
F |
SM |
Brush size adjust |
Shift + F |
SM |
Brush strength adjust |
Shift + F |
Camera Fly mode |
|
CTRL + F |
EM |
Faces menu |
Alt + F |
EM |
Fill create faces |
Alt + Shift + F |
EM |
Beauty Fill create faces |
CTRL + Shift + F |
EM |
Edge Flip |
CTRL + Alt + Shift + F |
EM |
Select linked flat faces (Face Mode only) |
G |
Move (Grab) |
|
G |
SM |
Grab brush |
Alt + G |
OM |
Reset location |
CTRL + G |
Create new group |
|
Shift + G |
OM |
Select Grouped menu |
CTRL + Shift + G |
OM |
Add selected to active group |
Alt + Shift + G |
OM |
Remove selected from active group |
Alt + G |
Ungroup (Node Editor) |
|
CTRL + G |
EM |
Vertex Groups menu |
Shift + G |
EM |
Select Similar menu |
CTRL + G |
Add selected objects to group |
|
H |
Hide selected |
|
Shift + H |
Hide unselected |
|
Alt + H |
Unhide all |
|
CTRL + H |
OM |
Restrict selected from render |
CTRL + Alt + H |
OM |
Allow selected to render |
H |
Minimize node toggle (Node window) |
|
CTRL + H |
EM |
Hooks menu |
I |
Insert Keyframe menu |
|
Alt + I |
Delete keyframe |
|
I |
SM |
Inflate brush |
CTRL + I |
Select Inverse |
|
Shift + I |
PM |
Add IK menu |
CTRL + Alt + I |
PM |
Remove IK constraint |
J |
Save last render (Render window) |
|
CTRL + J |
OM |
Join selected objects |
Alt + J |
EM |
Covert selected triangles to Quads |
LMB + K |
EM |
Knife cut |
LMB + Shift + K |
EM |
Knife cut midpoint |
L |
OM |
Make Local menu |
L |
EM |
Select Linked Components |
L |
SM |
Layer brush |
CTRL + L |
OM |
Make Links menu |
Shift + L |
OM |
Select Linked menu |
M |
OM |
Move object to a different layer |
M |
Add Marker (Action Editor) |
|
M |
Add Marker (Timeline) |
|
CTRL + M |
Mirror object over an axis |
|
Alt + M |
EM |
Merge menu |
N |
Properties panel toggle |
|
CTRL + N |
OM |
Reload Start-up File |
CTRL + N |
PM |
Recalculate Roll menu |
CTRL + N |
EM |
Recalculate normals to outside |
CTRL + Shift + N |
EM |
Recalculate normals to inside |
O |
EM |
Proportional Editing on/off toggle |
Alt + O |
EM |
Proportional Editing connected toggle |
Shift + O |
EM |
Proportional Editing Falloff type toggle |
CTRL + O |
Open file |
|
CTRL + Alt + O |
Link file |
|
O |
Clean Keyframes (F-Curve Editor) |
|
Alt + O |
Smooth Keys (F-Curve Editor) |
|
Alt + O |
OM |
Clear Origin on children |
P |
OM |
Start Game Engine |
P |
EM |
Separate |
P |
SM |
Pinch/Magnify brush |
P |
EM |
Pin vertices (UV/Image Editor) |
Alt + P |
EM |
Unpin vertices (UV/Image Editor) |
Alt + P |
Clear Parent menu |
|
CTRL + P |
Make Parent |
|
CTRL + Shift + P |
Make Parent without Inverse |
|
CTRL + P |
EM |
Make Vertex Parent |
CTRL + Alt + P |
Make Proxy |
|
CTRL + Q |
Quit Blender |
|
CTRL + Alt + Q |
Quad View toggle |
|
R |
Rotate |
|
Alt + R |
OM |
Clear rotation |
CTRL + R |
EM |
Loop Cut |
Shift + R |
EM |
Select Row from selected vertex (NURBS surface) |
S |
Scale |
|
Alt + S |
OM |
Reset Scale |
S |
SM |
Smooth brush |
S |
Start frame assign (Timeline window) |
|
Shift + S |
Snap menu |
|
Alt + S |
EM |
Shrink / Fatten |
CTRL + S |
Save File |
|
T |
Object Tools panel toggle |
|
T |
Toggle frames / seconds (Timeline) |
|
CTRL + T |
EM |
Tilt (Curves) |
Alt + T |
EM |
Reset Tilt (Curves) |
Shift + T |
SM |
Flatten/Contrast brush |
Shift + T |
Move Texture Space |
|
Shift + Alt + T |
Scale Texture Space |
|
CTRL + T |
OM |
Make Track menu |
Alt + T |
OM |
Clear Track menu |
CTRL + T |
EM |
Convert selected faces to triangles |
U |
OM |
Make Single User menu |
U |
EM |
UV Mapping menu |
CTRL + U |
Save User Settings |
|
CTRL + Alt + U |
User Preferences window |
|
V |
EM |
Set Handle Type menu (curves) |
V |
EM |
Rip selected vertices |
V |
Object Mode / Vertex Paint Mode toggle |
|
CTRL + V |
EM |
Vertices menu |
W |
OM |
Specials menu |
W |
EM |
Specials menu (varies per object) |
W |
EM |
Weld / Align menu (UV/Image Editor) |
Shift + W |
EM |
Warp |
CTRL + W |
Save File |
|
X |
Delete menu |
|
X |
Constrain global X axis transform |
|
XX |
Constrain local X axis transform |
|
Y |
Constrain global Y axis transform |
|
YY |
Constrain local Y axis transform |
|
Y |
EM |
Split Vertex / Edge / Face |
Z |
Constrain global Z axis transform |
|
ZZ |
Constrain local Z axis transform |
|
Z |
Solid / Wireframe toggle |
|
Alt + Z |
Solid / Textured toggle |
|
CTRL + Z |
Undo |
|
CTRL + Shift + Z |
Redo |
|
NUM 0 |
Active camera view |
|
CTRL + NUM 0 |
Turn selected object into active camera |
|
CTRL + Alt + NUM 0 |
Move camera to current view |
|
NUM . |
Frame selected in view |
|
NUM / |
Global/Local view toggle |
|
NUM 1 |
Front view |
|
NUM 3 |
Side view |
|
NUM 7 |
Top view |
|
NUM 5 |
Perspective/Orthographic view toggle |
|
CTRL + NUM 1 |
Back view |
|
CTRL + NUM 3 |
Other side view |
|
CTRL + NUM 7 |
Bottom view |
|
NUM 4/NUM 6 |
Rotate view left/right in iterations |
|
NUM 2/NUM 8 |
Rotate view up/down in iterations |
|
Keyboard # |
View layer 1 - 10 |
|
Alt + Keyboard # |
View layer 11 - 20 |
|
~ |
View all layers |
|
CTRL + Keyboard # |
Add Subsurf modifier with that # of levels |
|
, |
Bounding Box Center pivot |
|
CTRL + , |
Median Point pivot |
|
. |
3D Cursor pivot |
|
CTRL + . |
Individual Centers pivot |
|
Alt + . |
Active Object pivot |
|
HOME |
Frame all in view |
|
Tab |
Object Mode / Edit Mode toggle |
|
CTRL + Tab |
EM |
Mesh Select Mode menu |
CTRL + Tab |
OM |
Object Mode / Weight Paint Mode toggle |
CTRL + Tab |
Object Mode / Pose Mode toggle (Armatures) |
|
Spacebar |
Search (3D view) |
|
Spacebar |
Toolbox (UV/Image Editor) |
|
CTRL + Spacebar |
Transform Manipulator toggle |
|
Alt + Spacebar |
Orientation menu |
|
CTRL + LMB drag |
Lasso select |
|
CTRL + LMB click |
EM |
Extrude / Create new component or bone |
Left/Right Arrow |
Increase 1 frame |
|
Up/Down Arrow |
Increase 10 frames |
|
Shift + Left/Right Arrow |
Go to end start/end frame |
|
CTRL + Up/Down Arrows |
Maximize current view toggle |
|
Shift + Spacebar |
Maximize current view toggle |
|
CTRL + Left/Right Arrows |
Screen presets toggle |
|
F1 |
Open file |
|
F2 |
Save As |
|
F3 |
Repeat History menu |
|
F3 |
Save Rendered Image (UV/Image Editor) |
|
F11 |
Show last closed rendered image |
|
F12 |
Render current frame |
|
CTRL + F12 |
Render animation |
|
Shift + F1 |
Link/Append from Library |
|
Shift + F2 |
Logic Editor |
|
Shift + F3 |
Node Editor |
|
Shift + F4 |
Python Console |
|
Shift + F5 |
3D view |
|
Shift + F6 |
Graph Editor |
|
Shift + F7 |
Properties |
|
Shift + F8 |
Video Sequence Editor |
|
Shift + F9 |
Outliner |
|
Shift + F10 |
UV/Image Editor |
|
Shift + F11 |
Text Editor |
|
Shift + F12 |
Dope Sheet |